ey day: just one thing.
(push, pull) today, from yesterday, into tomorrow.
ey day: the daily.



28.5.14

27.5.14



signed zero.

both -0. and +0. are equal to 0. and equal among them selves.
ie. y==0. is true in both cases.
-0. is no less than 0.
y<0. is false

25.5.14


all at once.

24.5.14



Baudrillard described an arbitrary sign as something produced when, “instead of linking two persons in an unbreakable reciprocity, the signifier starts referring back to the disenchanted world of the signified, a common denominator of the real world to which no one has any obligation.” Videogames produce this sort of paradox in requiring depersonalized adherence to arbitrary order to qualify as play, while simultaneously engendering  forgetfulness of the ethics surrounding them the more game-like they become.

gamers.

23.5.14


  1. Product management: is responsible for discovery and definition of the scope.
  2. Project management: is responsible for execution and delivery of the scope.

product vs project, strategy vs operations.

21.5.14


..
the past:
ey day. just one thing. each day, every day. each week, every week. each month, every month. each year, every year. except when not. eyday.

(push, pull) today from yesterday - ey day - to tomorrow.
construct, broadcast.

find